Please bring back Natural Overhangs

177 votes

While I realize that terrain overhangs are probably better for performance, I propose we should have both. The latest update broke many U6 maps and saves because terrain overhangs are not permeable, and do not allow water beneath them like natural overhangs. I think terrain overhangs will be great for cave maps, tunnels, etc. However, natural overhangs serve a purpose too. They are one of the few blocks that does not irrigate, which can be useful for both aesthetics and gameplay. They can also be used the same way as blockages, but blocking water vertically. While you can block water with terrain blocks, this reduces the options for early game-play as natural overhangs didn't require dynamite to remove. It is no longer possible to make small bridges over a shallow stream in the map maker. Additionally, the ability to build arches with natural overhangs is very aesthetically pleasing. Maps based around ruins just don't look as good without them. Please bring them back!

Done Experimental Map editor Suggestion Suggested by: Allie Upvoted: 21 Jan Comments: 15

Comments: 15
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