[1.0.0.2] new water system amplifies oscillation significantly (sloshing \ waves)

49 votes

The new water system, while nice, has amplified an old problem and in fact, made it worse. Water height oscillation has gone to new heights (hah) with this update and i honestly hope that a nice simple solution is found.

here's a video of the problem, and a demonstration of mitigation
https://youtu.be/6cwFZ5YrGvE
current mitigation would be to use fewer water control structure per span. this means that if you have 8 dam blocks and 6 cms coming through, you want to pare back to 2 dam blocks per dam section.

As I do NOT know how precisely the water system works, the following are just a couple ideas that may or may not help. Unless otherwise specified, these ideas should be usable on their own, or possibly in conjunction with other ideas.

cont'd

Under consideration Experimental Game mechanics Suggestion Suggested by: Jcheung Upvoted: 28 Apr Comments: 9

Comments: 9
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