Here's where we squash Timberborn bugs and consider new features! ๐Ÿ›

To make the process smooth please follow these rules:

๐ŸŒณ Use English. The only allowed exception is described in the thread on in-game text and translations pinned below.
๐ŸŒณ Before posting, check for duplicate suggestions by using "Search". If someone has already shared something similar, upvote and/or comment.
๐ŸŒณ When reporting bugs, add any details that may help us reproduce the bug. Remember that you can attach image files to your suggestions.
๐ŸŒณ Saves and player logs help us even more. You can send an anonymous report via a post-crash screen after the game stopped working. If that screen didn't appear, please post your bug report and then e-mail us the files using this address. Remember to link your suggestion! Where are the logs and saves, you ask? Check out this thread.
๐ŸŒณ You may also suggest and upvote new features big and small. And if you feel you'd rather discuss live, join our Discord.

Thank you for your feedback!

Custom key bindings

Ability to customize key bindings. [mod edit]: keybind, hotkey, shortcut, key mapping, keybinding
Suggested by: Fidget (16 Sep, '21) Upvoted: 30 Sep Comments: 104

Font size and contrast settings - readability options when text is too small (tiny letters)

[Posted on behalf of Mama_Mama from our discord]: Can we have some options on the UI please? I have a minor eyesight issue so to be able to read any of the text in ...
Suggested by: Gin Fuyou (04 Oct, '23) Upvoted: 27 Sep Comments: 21
Under consideration Accessibility Suggestion UI

UI Colorblind Modes

Add in options to adjust the UI colors for individuals who have color vision deficiency.
Suggested by: James (21 Sep, '21) Upvoted: 04 Sep Comments: 1
Under consideration Accessibility UI

Turkish language

Turkish language support should be added to the game.
Suggested by: Burak (30 Sep, '21) Upvoted: 26 May Comments: 7
Under consideration Accessibility Suggestion

mouse pointer is tiny and unusable

When running a hidpi screen, the UI scales correctly but the mouse pointer remains tiny. Given that its black in the first case, this makes it nearly impossible to see.
Suggested by: Bolo (24 Dec, '22) Upvoted: 05 May Comments: 0
Under consideration Accessibility UI

Be able to move Buildings and explain the power and generator connectors for buildings

1.move houses/buildings to another location >>>>then you won't have to delete etc 2.If u delete a building We should be able to re use resources . 3.Change the ...
Suggested by: surfbeach j (22 Sep, '21) Upvoted: 16 Jul Comments: 3
Under consideration Accessibility Suggestion

Czech language localization

What about implement Czech localization/language in to this game? (Timberborn)
Suggested by: K. (18 Jun, '23) Upvoted: 11 Jul Comments: 2
Under consideration Accessibility

Update 3 Experimental - UI Quality of life changes

There are two MAJOR quality of life improvements that can be added to the new UI features that ould drastically improve accesibility and functionality of the UI. ...
Suggested by: Zam! (21 Nov, '22) Upvoted: 24 Jun, '23 Comments: 1
Under consideration Accessibility Experimental QOL UI

Hungarian language

I would be interested in adding the Hungarian language to the game. I would be interested in the translation, also.
Suggested by: UsagiYojimbo (24 Dec, '21) Upvoted: 06 Feb Comments: 1
Under consideration Accessibility Suggestion

An option for bigger icons for tired eyes or dissable people

Iยดm aware that the hud is big and has a lot of elements and I enjoy all of them and the posibilities they give me, but sometimes is hard for me to see or find a lot ...
Suggested by: Luu (02 Oct, '21) Upvoted: 30 Jun, '23 Comments: 1

Tutorial, entertainment and looks

I would like to have some tutorial/help on creating new districts and how to manage them. Entertainmentwise some quirky stuff would be fun: Maybe a theater group, ...
Suggested by: RJH (12 Nov, '21) Upvoted: 20 Aug Comments: 1

New employment screen - changes for better visual representation and more intuitive control.

Right now the workplaces screen lists all buildings and alows to see their priorities pretty easily. Unfortunately the jobs are still a confusing mess and even when ...
Suggested by: Zam! (05 Mar, '22) Upvoted: 08 Aug, '22 Comments: 0
Under consideration Accessibility Experimental UI Visual

Tutorial - where's the water?>

I was playing tutorial. Trouble placing the water pump, finally realized the intake needs to hang over a lower level (i was thinking it was a groundwater well). Ok, ...
Suggested by: great empty (13 Mar, '22) Upvoted: 04 Apr Comments: 3
Under consideration Accessibility Gameplay Suggestion

Add the Arabic language translation

You must add the Arabic language. We Arabs make up a large number of players and I am surprised that the Arabic language is not added?
Suggested by: xtremv6 (30 Sep, '21) Upvoted: 01 Mar Comments: 2
Under consideration Accessibility Suggestion

Sound improvement, replacement or toggle for annoying sfx (misophonia/beaver snoring)

Whenever I click on a house a beaver is snoring. Please be easy on people with misophonia, because it is a terrible sound for me and many other people with ...
Suggested by: Robert (19 Apr, '23) Upvoted: 17 Mar Comments: 3
Under consideration Accessibility Audio

Make water more visible for colourblind people

Playing on the first map, i pretty much cannot see the water. Please allow an option for more water opaqueness / stronger colour. Similar with darkwater and ground ...
Suggested by: Primoz (30 Apr) Upvoted: 10 Jun Comments: 2

Power changed game controls (Dupont translation)

I am a quadriplegic player who plays with a finger in touch, I tried Timberborn but impossible to get started because the controls as they are do not facilitate the ...
Suggested by: SirMichael (08 Oct, '21) Upvoted: 10 Oct, '21 Comments: 1
Under consideration Accessibility

icons too small

my old eyes cannot distinguish between a lot of the icons for resources-can they be labeled, at least on mouseover, within the building descriptions of what is ...
Suggested by: Jo (06 Sep) Upvoted: 22 Sep Comments: 0
Under consideration Accessibility

More Customizeable UI / UI Scale

Maybe its my "old man eyes (TM)" but when trying to select the good for a storage building, I find it hard to see the little pictures of the storable items and often ...
Suggested by: Apollo (26 May, '23) Upvoted: 02 Jun, '23 Comments: 0
Under consideration Accessibility UI

Pause/Play Buttons UX Fix - speed indicators are poorly visible

It's a bit difficult to see if the pause or play buttons are actually pressed. Not sure if it's a colour-blind issue. Perhaps make the selected game speed glow a bit ...
Suggested by: Bob (03 Oct, '23) Upvoted: 03 Oct, '23 Comments: 0
Under consideration Accessibility Suggestion UI